﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Library_dll.Entities
{
    public class Radar
    {
        private int _speed, _altitude, _direction, _distance, _threatlevel, _Firing_Status, HitorMiss;

        public int HitorMiss1
        {
            get { return HitorMiss; }
            set { HitorMiss = value; }
        }
        private string TargetName;

        public string TargetName1
        {
            get { return TargetName; }
            set { TargetName = value; }
        }

        public int Firing_Status
        {
            get { return _Firing_Status; }
            set { _Firing_Status = value; }
        }

        public int Threatlevel
        {
            get { return _threatlevel; }
            set { _threatlevel = value; }
        }

        public int Distance
        {
            get { return _distance; }
            set { _distance = value; }
        }

        public int Direction
        {
            get { return _direction; }
            set { _direction = value; }
        }

        public int Altitude
        {
            get { return _altitude; }
            set { _altitude = value; }
        }

        public int Speed
        {
            get { return _speed; }
            set { _speed = value; }
        }

       
    }
}